3D Flower 3D Donut 3D Diamond 3D Sphere
RENDERKIDZ - AGES 7-14

From playing games to building them

A new way for kids to learn 3D. Creative, hands-on and future-ready — one subscription, real skills that outlast the software.

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They already love screens. Let's upgrade what they do on them.

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More than tools

Kids learn 3D, animation & digital art through creative thinking — not by copying a finished example.

Every project starts with their own idea. Blender is just the medium; deciding what's worth making is the actual skill.

One subscription. Complete access.

Kid learning 3D art
Real student, real project

HOW KIDS LEARN

The Dojo path

Not a single course — a long-arc progression from age 7 to 14, where every level ends with something they chose to make.

1

Observe

Look closely at the real world, not a finished answer

2

Understand

Learn the technique behind the idea

3

Build

Start their own version, from a blank scene

4

Experiment

Push it further, break things on purpose

5

Reflect

Judge the result against their own intention

6

Create

Start the next project, independently

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Our courses

View full catalog

Not ready to subscribe?
Start with a live workshop.

A 2-day live session where your child builds a real project alongside an instructor — the same curriculum, in miniature.

QUESTIONS PARENTS ASK

Before you sign up

Does my child need any experience with Blender?

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None at all. Level 1 starts from a blank screen and is built for complete beginners aged 7-14.

How much screen time does this actually add?

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Most kids already spend this time on screens. BlenderKidz redirects it — from watching or playing, to deciding and making.

What if they lose interest halfway through?

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Monthly live review sessions keep momentum going, and every project is built from their own idea — which is what keeps kids in the room past week three.

Can I cancel anytime?

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Yes. It's a monthly or annual subscription with no lock-in contracts.

Give them a reason to build,
not just play.