From playing games to building them
A new way for kids to learn 3D. Creative, hands-on and future-ready — one subscription, real skills that outlast the software.
They already love screens. Let's upgrade what they do on them.
More than tools
Kids learn 3D, animation & digital art through creative thinking — not by copying a finished example.
Every project starts with their own idea. Blender is just the medium; deciding what's worth making is the actual skill.
One subscription. Complete access.
HOW KIDS LEARN
The Dojo path
Not a single course — a long-arc progression from age 7 to 14, where every level ends with something they chose to make.
Observe
Look closely at the real world, not a finished answer
Understand
Learn the technique behind the idea
Build
Start their own version, from a blank scene
Experiment
Push it further, break things on purpose
Reflect
Judge the result against their own intention
Create
Start the next project, independently
Our courses
Not ready to subscribe?
Start with a live workshop.
A 2-day live session where your child builds a real project alongside an instructor — the same curriculum, in miniature.
QUESTIONS PARENTS ASK
Before you sign up
Does my child need any experience with Blender?
None at all. Level 1 starts from a blank screen and is built for complete beginners aged 7-14.
How much screen time does this actually add?
Most kids already spend this time on screens. BlenderKidz redirects it — from watching or playing, to deciding and making.
What if they lose interest halfway through?
Monthly live review sessions keep momentum going, and every project is built from their own idea — which is what keeps kids in the room past week three.
Can I cancel anytime?
Yes. It's a monthly or annual subscription with no lock-in contracts.